|
Post by andycd on May 9, 2018 12:06:40 GMT
The Mayor is missing. There is a power vacuum in Daring Heights.
Following suggestions from the adventurers who reclaimed the city and some other parties who would like to see a more... diversified leadership structure, there is a proposal for a Council of Daring.
There is scope to debate this, but the current thinking is that a council of 9 would be a viable option, covering three areas of town.
3 for the Merchants - the business that is the reason this town was created
3 for the citizens - the people who form this town
3 for the wardens - those who guard and protect this city
Merchant Seat 1 - Likely candidate: Kensington of Port Ffirst Merchant Seat 2 - Open Merchant Seat 3 - Open (nobility are also vying for these seats)
Citizen Seat 1 - Aurelia (Citizen of note and scholar, agreed by general consensus)
Citizen Seat 2 - A representative of the tradesmen and artisans (candidates include Samed the Blacksmith and the proprietors of the Ettin) Citizen Seat 3 - A Faith Leader (Rholor or the High Priest of Waukeen are strong candidates)
Warden Seat 1 - The Watch (Captain Thundercog, maybe deputising Grimes to sit in on occasion) Warden Seat 2 - The Adventurers (Anyone you'd trust to represent you?) Warden Seat 3 - The Army (Whoever is the head of the Army)
What do you think, and would anyone vy for one of those seats?
|
|
|
Post by andycd on May 9, 2018 12:33:58 GMT
By the way, I don't think we're looking to run council meetings, publishing minutes or anything anytime soon, more use this as one more means of generating plot points, and letting characters develop in different ways.
|
|
|
Post by Nuno (Rholor) on May 9, 2018 13:06:43 GMT
Rholor will campaign for the Faith position, specially since the alternative is a Merchant Priest. He will also support Dorian for the Adventurer position, Nowhere for the Tradesmen Position (in the condition of Librarian), Aurelia for Citizen #1 position and Kensignton for Merchant #1. He won't support anyone else unless he is approached by someone who wishes to negotiate mutual support.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on May 9, 2018 13:16:22 GMT
While Dorian and Nowhere certainly have their abilities and talents, you have nominated two veeeeery volatile/problematic candidates - they're not exactly "strong and stable". Well, definitely strong; not so much the latter. Varis ( Varis/G'Lorth/Sundilar) may suit the Adventure role - a neutral, respected, well-known, irreproachable knight of (some) god who put the killing blow to the Orc-demon; a public hero. Stability and reliability is what the people need. Also, worrying that we don't know who heads the army.....haha.
|
|
|
Post by Nuno (Rholor) on May 9, 2018 13:22:49 GMT
(Commander Birchleaf headed the army, not sure if he perished in combat.) Ah! You speak of volatility, and yet you propose a man who would crush someone's skull without flinching if it would stand in its way... as for Nowhere and Dorian, their charismatic presence is what people need, they need to see someone that is sure of themselves and sure of their future. Their sheer aura of confidence is what Daring needs to swell up the broken spirits and gather the so much needed allies that Daring failed to acquire in the past.
Have you heard the tale of how both Dorian and Nowhere managed to enlist the aid of 350 Xvarts to save the orc prisoners without shedding a drop of blood? How is that volatile behaviour...?
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on May 9, 2018 13:26:02 GMT
One summons Greater Demons he can't control and the other uses a wand that he has no idea what will happen each time.......
They also go missing very frequently: on noble quests, no doubt, but the town needs leaders who won't disappear on a whim to track down a book or explore another realm.
Maybe Varis doesn't even want the position - I've nominated him without consultation - but he is more in line with what this town needs.
|
|
|
Post by Nuno (Rholor) on May 9, 2018 13:29:55 GMT
You see... as our power grows, physical or interplanar distances begin to mean little, their little escapades can easily be made shorter if all hell breaks loose. And also, Greater Demons and Wands are instruments for dire circumstances that require dire acts. I doubt that any council meeting will call for the use of a summoning ritual or the waving around of a wand... don't you think so?
|
|
|
Post by Dvärgar / Gara on May 9, 2018 13:34:47 GMT
Dvaergar agrees that although powerful individuals Dorian and Nowhere are not exactly the most permanent of characters in Kantas, especially considering their tendency to bounce around different planes of existence at will... As a Paladin, Warrior and one of the Commanders during the Battle, Dvaergar could theoretically stand for 3 of seats (Faith, adventurer, Army), but is about to go on a long and terrifying quest so can not stand for election. He does before leaving though nominate Leocanto as the adventurer, being a person who has the hearts of the people.
|
|
|
Post by Nowhere on May 9, 2018 13:35:01 GMT
Nowhere proposes that the Warden seat 3 is not offered to the leader of the army, but rather to a second adventurer as it has been the adventurers that have often led the defence of the city in many occassions, and have been the ones who have brokered war pacts in the past. He supports Rholor's campaign for the Faith position, as Nowhere has a tendency to be involved in the killing of most High Priests of Waukeen.
Nowhere will put himself forward for the/one of the adventurers seat(s).
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on May 9, 2018 13:35:53 GMT
Nowhere proposes that the Warden seat 3 is not offered to the leader of the army, but rather to a second adventurer as it has been the adventurers that have often led the defence of the city in many occassions, and have been the ones who have brokered war pacts in the past. He supports Rholor's campaign for the Faith position, a s Nowhere has a tendency to be involved in the killing of most High Priests of Waukeen.
Nowhere will put himself forward for the/one of the adventurers seat(s). Their power isn't in doubt - I've seen it myself; but I question their temperament. Do they have the levelheadedness to represent a band of disparate adventures such as ourselves to the town? Will the town - or indeed our fellow warriors and mages - trust them to deal down the line and diplomatically (see bolded above.....). I don't doubt they "enlist" the aid of the Xvarts, but how much of that was arcane "persuasion"? I've made my case; I'll take the floor no longer. I'll leave it in the hands and votes of my fellow adventurers.
|
|
|
Post by Nuno (Rholor) on May 9, 2018 13:39:55 GMT
Friend, zero arcane persuasion. I am the arcane persuasion of the group and I had no hand in it.
|
|
|
Post by Nowhere on May 9, 2018 13:51:14 GMT
Nowhere steps forward, having heard the concerns of those around him.
"It appears I am not the most popular candidate then. I can see, and understand your concerns. For clarity, Dorian and I convinced Xvad, the leader of the Xvarts, to lay down his weapon, and to help battle the orcs through no magic, but mere conversation and convincing of what the right thing to do was. You may have seen one instance of a summon that went wrong, but have you seen the summons that helped support Val in the Twilight battle, or Rholor in the Orc battle - those also came from my hand..... Waukeen..... well lets not talk about that one.
"However, optics are everything - and regardless of the truth, politics will view the truth however it wants it played for its own ends.
"What I would say is this. Politics is about negotiation, it is about finding the greater good for this town by whatever means are necessary. Whoever you vote for, you need to make sure that you have someone who is prepared to do the dirty work sometimes.
Balance is everything in Kantas, and that is as important in politics as it is in the plane at large."
|
|
|
Post by Malri 'Taffeta' Thistletop on May 9, 2018 13:54:37 GMT
Speaking out of character, can I suggest tackling three questions in sequence?
First, what roles should the council consist of and how many (e.g. should it be as Andy outlined above, or something else)? Secondly, how should it be decided who fills those roles (e.g. is it a case of the merchants choose the merchant representatives, the adventurers choose the adventurer representative, &c., or do those categories only determine eligibility and everybody gets a say in who fills each role, or what)? Thirdly, using the methods decided in answer to the second question, who should sit on the council?
It seems to me like we've jumped to the third question without settling the first two.
In character, this is all rather beyond Taffeta's comfort zone and she's unlikely to have strong opinions about much of it.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on May 9, 2018 13:56:51 GMT
Nah.
|
|
|
Post by Dorian on May 9, 2018 19:17:41 GMT
Remember when we talked Rholor, and I said people would never accept a tiefling on the council? Nothing changes. Then again I'm pretty used to this now, standard stuff.
I think I'd like to be on the council as I think I'd add value to it, but I assume it would just cause trouble because of what I am, rather than what I've done in the past."He's volotile!" "He uses a wand!" "He's never around". Some stereotypes are just hard to escape.
I support Rholors and Grimes bid for the council. Two solid picks. Sorry Nowhere, you're a tiefling.
Good luck guys, you're gonna need it.
With a smile, Dorian walks away.
|
|