[DH] Get all the things – 28 May 2019 – Heret
Jun 23, 2019 15:45:48 GMT
Varis/G'Lorth/Sundilar and Queen Merla, the Sun-Blessed like this
Post by Heret Velnnarul on Jun 23, 2019 15:45:48 GMT
26 Mirtul, 1396 AR
at the Gilded Mirror, Daring Heights
Another contest in these curious Amaranthine Games today – a diverting respite from talks with C and K.
This time pulled to a different place, some sort of landscape bounded by a colossal dome, and in it a great sprawling monstrosity of an unfinished building called ‘the Tower of Promise’. 82 years past the landowner engaged 3 divers companies of builders to make her a home, on promise that the company to lay the last stone would receive a wish, and so none has ever suffered either of the others to complete the work – they simply build more and more, forever! So quoth the announcer Celandrine. No doubt each company is by now so deep in red ink that their only hope to profit is to win the wish. Fools to have ever agreed to such terms! Though the crowd seemed to think it a very clever ruse by the owner – who, by the bye, is a cat, or looks like to one.
The game was to retrieve specified items from the tower more quickly than the other teams. As before, 5 teams:
After due conference, my fellows and I agreed that I was best placed to search out the things we needed, and that Sunday’s steed could bring them swiftly back to the circle where we must place them; in the mean while, Ginead and Sunday would protect the circle and try to hinder our competitors.
When the business began, I found the airborne elk more difficult to ride than Zozo, but it seems an intelligent animal and took me swiftly to an upper window. Below and behind me I heard shouts and crashes, but I was already inside and swiftly found my assigned object, an amethyst statuette. In doing so, avoided several traps – no doubt place by the builders to interfere with their competitors! As I headed for the nearest window, the sculpture began to burn my hand, so that I had to wrap it in my coat before placing it in the elk’s saddlebag to take back to our circle while I ran back into the depths of the building.
Cries and divers noises were now coming from other parts of the tower as well as outside; I think my rivals had found some of the traps. To my frustration, the device given me by the umpires did not yet display the next thing to collect: it seems we could not search for the next until the former had reached the circle. But soon it appeared, so the elk had done its work. Just then, the floor and walls shook, and soon the whole building seemed to be rising and pitching like a ship on rough seas. A falling bookcase knocked me down but I rose again and ran along twisting corridors. Soon a part of the outer wall fell away and I found myself running along an outer ledge, the elk gliding below and ready to catch the next object when I found it. Now able to see the outside: the Snow Queen had risen from her throne and was gesturing toward the tower, which I now saw was moving its different wings and buttresses like legs, moving across the land like a great stone spider. Other parts of it were swinging through the air – I saw one slam down onto Rama, while another knocked Farstep to the ground.
In the confusion, with corridors crumbling under my feet, I couldn’t find the next object before the time was up. As I flew back on the elk I saw Ginead on the ground trying to hug the armoured warrior, and then dodging as the warrior tried to punch him. Farstep and Pieni lying dazed on the ground in different places. Rama, still alive somehow, jumping down from a tower with a box in his hand.
Each team had scored one point except the Snow Queen’s, who had not retrieved any objects and moreover must forfeit points for bringing the tower to life. Scoring least, she was eliminated from the games altogether – which, it seems, was the purpose of this round. Jack still holds the first place, to the vexation of most of the audience it seems. Meanwhile the Snow Queen was leaving in a fury, and Sunday striding to catch up with her. The lightning creature Ceres tried to step in the way but Sunday vanished her with a wave of the hand! Then confronted the Snow Queen herself. I heard not the words but she seemed to threaten the queen, brandishing her hammer before the regal pale face. The Queen seemed to answer with restraint and then stepped through a portal and away. This Sunday is a strange one but potent and fearless.
Reward from Titania: 100 gp and a choice from her armoury. I chose a fine elven sabre, engraved with elegant designs. TASK: get Galavir pearl re-set into new sabre.
at the Gilded Mirror, Daring Heights
Another contest in these curious Amaranthine Games today – a diverting respite from talks with C and K.
This time pulled to a different place, some sort of landscape bounded by a colossal dome, and in it a great sprawling monstrosity of an unfinished building called ‘the Tower of Promise’. 82 years past the landowner engaged 3 divers companies of builders to make her a home, on promise that the company to lay the last stone would receive a wish, and so none has ever suffered either of the others to complete the work – they simply build more and more, forever! So quoth the announcer Celandrine. No doubt each company is by now so deep in red ink that their only hope to profit is to win the wish. Fools to have ever agreed to such terms! Though the crowd seemed to think it a very clever ruse by the owner – who, by the bye, is a cat, or looks like to one.
The game was to retrieve specified items from the tower more quickly than the other teams. As before, 5 teams:
- For the Snow Queen, the same white shaggy creature who contended at Mount Selwyn, and several small flying creatures.
- For the River King, the same two as before, said to be named Langston Farstep and Ceres.
- For the Summer Queen, myself, Ginead, and a small lavender-skinned devilspawn named Sunday, riding a huge winged and moss-covered elk.
- For the Queen of Night & Magic, the red devil Rama and two elves I knew not.
- For Jack, Pieni and a lofty figure covered entirely in armour.
After due conference, my fellows and I agreed that I was best placed to search out the things we needed, and that Sunday’s steed could bring them swiftly back to the circle where we must place them; in the mean while, Ginead and Sunday would protect the circle and try to hinder our competitors.
When the business began, I found the airborne elk more difficult to ride than Zozo, but it seems an intelligent animal and took me swiftly to an upper window. Below and behind me I heard shouts and crashes, but I was already inside and swiftly found my assigned object, an amethyst statuette. In doing so, avoided several traps – no doubt place by the builders to interfere with their competitors! As I headed for the nearest window, the sculpture began to burn my hand, so that I had to wrap it in my coat before placing it in the elk’s saddlebag to take back to our circle while I ran back into the depths of the building.
Cries and divers noises were now coming from other parts of the tower as well as outside; I think my rivals had found some of the traps. To my frustration, the device given me by the umpires did not yet display the next thing to collect: it seems we could not search for the next until the former had reached the circle. But soon it appeared, so the elk had done its work. Just then, the floor and walls shook, and soon the whole building seemed to be rising and pitching like a ship on rough seas. A falling bookcase knocked me down but I rose again and ran along twisting corridors. Soon a part of the outer wall fell away and I found myself running along an outer ledge, the elk gliding below and ready to catch the next object when I found it. Now able to see the outside: the Snow Queen had risen from her throne and was gesturing toward the tower, which I now saw was moving its different wings and buttresses like legs, moving across the land like a great stone spider. Other parts of it were swinging through the air – I saw one slam down onto Rama, while another knocked Farstep to the ground.
In the confusion, with corridors crumbling under my feet, I couldn’t find the next object before the time was up. As I flew back on the elk I saw Ginead on the ground trying to hug the armoured warrior, and then dodging as the warrior tried to punch him. Farstep and Pieni lying dazed on the ground in different places. Rama, still alive somehow, jumping down from a tower with a box in his hand.
Each team had scored one point except the Snow Queen’s, who had not retrieved any objects and moreover must forfeit points for bringing the tower to life. Scoring least, she was eliminated from the games altogether – which, it seems, was the purpose of this round. Jack still holds the first place, to the vexation of most of the audience it seems. Meanwhile the Snow Queen was leaving in a fury, and Sunday striding to catch up with her. The lightning creature Ceres tried to step in the way but Sunday vanished her with a wave of the hand! Then confronted the Snow Queen herself. I heard not the words but she seemed to threaten the queen, brandishing her hammer before the regal pale face. The Queen seemed to answer with restraint and then stepped through a portal and away. This Sunday is a strange one but potent and fearless.
Reward from Titania: 100 gp and a choice from her armoury. I chose a fine elven sabre, engraved with elegant designs. TASK: get Galavir pearl re-set into new sabre.